Packaging - ***
I like look of the boxes, done
up with a fifth panel, decent text
and several photos. The box stores well, and once you have the figure
out, you can put it back relatively easy.
Getting it out is not
so easy though, due to the damn twisties. This figure is in a tray
designed to hold him in place. It's in a tightly held plastic insert
tray. And it's being sold in specialty stores and online, not at some
mass market retailer where theft is a major issue. So why are
there five twisty ties holding him down? It's that damn twisty tie
cartel, I'm telling you.
Sculpting
- ****
I'm a sucker for great sculpting. And when I get great sculpts on not
just one but FOUR heads, I'm in heaven.
The
regular Hal head looks good, with that stern
you-really-shouldn't-do-that look to the eyes. There's a little
asymmetry here, with on eyebrow cocked slightly different than the
other, and one eye squinting a bit more as well. This gives the
expression a lot more personality and life.
And yet, it's a comic
book sculpt. Yes, it's a very life-like comic book sculpt,
but
they haven't strayed from the roots of the character too much.
The other three heads have very
detailed, intricate texturing. Of these three, my favorite
is Tomar Re,
or beak-boy. The design and detail look terrific, and even though I
have no interest in the character, the head is *almost* good enough to
convince me to pick up a second to be able to display both the regular
Hal and this guy.
The new character, fish faced
NautLeKoi, is interesting, with a bit of a Creature From the Black
Lagoon thing going for him.
Abin
Sur is the least interesting to me, but he does have a striking
appearance. It's sort of like Marty Feldman joined the GL Corps.
The
attached hands are sculpted in fists, properly proportioned. The extra
bendy open hands are still annoying because they are bendy, but have an
improved sculpt over past releases, with properly sized fingers. No
sausage mits this time!
By the way, he's tall. As have
been all
the figures in this line. It's a 13" line, not 12", so if you
were hoping to display this guy with the average sixth scale figure,
you'll be out of luck. This was a bigger deal to me early in
the
line - now there are so many figures in this series, that they fit
together fine on their own.
Paint - ***1/2
The paint application is generally clean, although some of the extra
heads are better than others.
The
standard Hal is very well done, including the highlighting on the hair,
which might be too much for some folks. It does have a sort of wood
grain look to it in closeups, but in person it works quite well.
His
details are also clean, like the eyebrows, eyes and lips. I missed the
original GL, so this is the one I'll be displaying this figure with.
But
the Tomar Re has a very solid paint job as well. The
colors
are bright, with clean cut lines and consistent coverage.
NauLeKoi
has some errant marks, and the cut lines aren't quite as clean.
I
do like the clear plastic used for the fins on his head, but the paint
work doesn't quite support the head sculpt as well as it should.
The
red skin on Abin Sur is good, but he does have a bit of slop around
those bulging white eyes. Because they are so prominent, even the
slightest issue here is very obvious.
But while there are small
issues here and there, overall the figure deserves high marks. Because
of all the extra heads, and because these heads have very colorful
looks, the sheer amount of paint work is much higher on this figure
than most deluxe releases.
Articulation- **1/2
This is the standard DC Direct Deluxe superhero body. If
you've bought these figures before, you won't be surprised.
It
has all the usual joints, and the ball jointed neck works better or
worse depending on which head you have attached. It works
best
with Abin Sur and worst with Tomar Re and NautLeKoi, because
of the lower cut jawline.
The
cut biceps and thighs show through the spandex outfit, just like usual,
but it does seem to be a bit less noticeable this time. Maybe
it's the black color, or maybe it's simply that they used a thicker
uniform.
The joints were all tight enough
to hold deep stances, and you'll have no problem getting him into
proper heroic poses.
Had
there not been these damn bendy hands, he would have gotten another
half star here easy. But the softer rubber hands don't stay on the
short pegs well, and will pop off with the slightest brush. The harder
plastic fists don't have this issue.
The bendy fingers also don't
bend well. The wires only run to the first knuckle, and while you can
find a decent open handed pose if you work at it, I really
wish
they'd drop these for properly sculpted hands.
Outfit - ***
The
outfit is well made and fits great, but it is relatively simple.
The full body suit looks great, although the zipper in back
is a
bit large. Likewise, the boots still sport the zippers up the
back, and these are a bit too large as well.
The boots have hard
soles, glued to the spandex uppers. These look good, and the
soles follow the bottom of the foot pretty well, so that the heel isn't
hanging off the back.
Accessories
- ****
Giving me a lot of accessories goes a long way toward making me happy.
And there's lots here!
I've
already mentioned the four heads, but it's worth pointing it out again.
The heads swap back and forth easy enough that you can pop
them
on any time without worrying about damaging the neck post.
DC
Direct was also smart enough to know that if you have one of these
heads on, the neck color had to match. They included three plastic slip
covers that go over the necks, making the head and neck look correct
together.
There's also the light up
lantern, which came with the
first deluxe Green Lantern as well. I'll talk more about it
in
the next section, but suffice to say that it's well proportioned and
looks good. There's a few mold/assembly lines, but it's a
fairly
minor issue.
The removable mask works great
for Hal, and they've done a good job with this concept for most of the
series.
I
already mentioned the extra bendy hands, and while I might not be happy
with the whole bendy situation, I have to admit that at least from an
appearance perspective, these are an improvement over past releases.
Finally,
there's a helmet for fish face, NauLeKoi. It pops apart into three
pieces, and fits over the head to be reassembled in place. It doesn't
fit particularly well, but it's an interesting addition.
That's a
ton of stuff, even at this price point. If DCD can provide this level
of quality accessories, they're higher price point is far more
palatable.
Light up Features - ***
The lantern lights up, as mentioned above. You turn the top, and center
lights up, shining out both sides.
It's
cool, but not perfect. I found that the switch was very touchy.
Barely turn it and the light would flicker, and you had to
find
just the right spot to keep the lantern glowing steady.
Fun Factor - ***
Even though these aren't 'toys' in a traditional sense, the figure is
sturdy enough for normal play. He's certainly as sturdy as any G.I. Joe
I had as a kid, and while the lantern might break and the mask get
lost, that's nothing different than many mass market toys. The price
point is going to keep parents away of course, but this kind of quality
means that collectors can handle the figure freely, swap heads, and
repose him without worrying about breaking something every time they
look his way.
Value - **1/2
If you pre-ordered this figure, like me, you
probably paid around $85. That's not cheap, but I have to say with
other market prices right now, I actually felt like I was getting what
I was paying for. Three extra heads? A light up lantern? These extras
make the price feel much less painful.
Better yet, if you waited
and are buying it now off ebay, you can get it for $10 - $20 less than
that! If you pay $65 for this guy, you can add another half star easy.
Things To Watch Out For
-
Take your time with the head swaps, and you should be fine.
Overall - ***1/2
I wasn't a fan of this line at all in the beginning. Between
the
oversized bodies, bendy hands, and high prices, I was not a happy
camper.
However,
over the last few releases, they've improved with more complex
costumes, a greater variety of accessories, and improved sculpting and
paint. Yes, they still have those damn bendy hands (although
that's not always been true - the recent comic book Joker had sculpted
hands all around), but the other improvements in the series have won me
over.
There was a reason the first
Deluxe Green Lantern was a big
seller. The sculpting, costume and working lantern set it apart from
other figures in the line up to that point. They've taken all
the
good from that figure, and improved it with the additional Corps head
sculpts.
Score Recap:
Packaging - ***
Sculpting - ****
Paint - ***1/2
Articulation - **1/2
Accessories
- ****
Light effects - ***
Fun Factor - ***
Value - **1/2
Overall - ***1/2
Where to Buy -
There are several options with my sponsors:
- you can find these on ebay
right now for as low as $65 BIN. Use sponsor MyAuctionLinks
to search for him.
- Alter Ego Comics
has them for $85.
- Things From Another World
has them for $90.
- for
the UK readers, you can pick him up at Forbidden
Planet for 65 GBP.
Related
Links -
Other DCD Deluxe figures:
-
the last one was the Joker,
done up in a classic style, along with his main squeeze, Harley
Quinn.
-
two of my favorites are the Dark Knight movie based Batman and Joker.
-
before that, we had Bizarro,
Green
Arrow, Robin,
two
versions of Batgirl, as well as Batman himself in the old school 70's outfit, Nightwing, a guest
review of Catwoman,
and my reviews of the Martian
Manhunter, Two Face,
Batman
Begins and classic
Batman. *whew*
Discussion:
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discussing it!
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